Last updated: October 24, 2026
App: Doubloom: Tide Puzzle · Bundle / package id: com.indeagames.doubloom · Platforms: iOS and Android
Doubloom: Tide Puzzle ("Doubloom", "the game", "we") is a free-to-play puzzle game made by Indea Games. This policy explains what information the game and the third-party services built into it use, why, and what choices you have.
Contact for privacy questions and data requests: indeagamesstudio@gmail.com
> Short version: Doubloom has no accounts and no servers of its own. Your progress is stored on your device. The game shows ads and sells optional in-app purchases, and the third-party companies that provide those services collect some device information as described below.
| Information | Why | Who handles it | |---|---|---| | Game progress and settings (levels, stars, coins, gems, power-ups, unlocked tile themes, achievements, weekly-voyage and daily-gift progress, daily-spin quotas and reward receipts, settings, language, your privacy choice, and the usual hours you play, which is used only to time reminders) | To let you continue playing and to time reminders | Stored only on your device in a local file. We do not receive it. See section 5 for operating-system backups and the optional backup code. | | Advertising identifier (Apple IDFA, Google Advertising ID) and similar device identifiers | To show and measure ads, limit repeats, and prevent ad fraud | Ad services (section 2) | | Device and app information (device model, operating system version, language, app version, screen size, network type, battery or memory state) and IP address | To deliver ads, keep the services working, detect fraud, and diagnose problems | Ad and purchase services | | Approximate location (derived from your IP address, never GPS) | To show relevant ads and comply with regional rules | Ad services | | Ad and usage interactions (ads shown or tapped, rewarded videos watched) | To pay rewards, measure ads, and improve ads | Ad services | | Purchase information (which products you bought or restored, transaction identifiers, an anonymous app user ID) | To deliver purchases (coin and gem packs, power-up bundles), restore them, and unlock Remove Ads | RevenueCat and Apple App Store / Google Play (payment details are handled by the store; we never see your card) | | Crash and performance data | To keep the game, ads and purchases stable | Firebase Crashlytics (Google), ad and purchase services; Google Play and Apple provide platform diagnostics if you share them with developers | | Anonymous usage statistics (for example which levels were played or left, session length, language, an app instance ID, country and device type derived from your IP address) | To understand how the game is used and to improve difficulty and rewards | Google Analytics for Firebase (Google). Sent only after you accepted the privacy choice, and stopped again if you withdraw it | | Network connection data for daily-spin time verification (Android version only) (IP address and ordinary HTTPS request headers) | To read an HTTPS server date and prevent daily-spin resets by changing the device clock. No progress, reward receipt, advertising ID or player ID is included in this request | Google; the app reads only the response date and stores the last verified time locally | | Notification settings | To schedule optional reminder notifications on your device (their wording and time can follow your streak and the hours you usually play, worked out on your device) | Reminders are created locally on your device; we do not send push messages and do not receive any data |
We do not collect your name, e-mail address, phone number, contacts, photos, microphone or camera data, precise location, health data, or messages. The game has no chat and no user-generated content. We do not run our own servers. Anonymous usage statistics and crash reports are collected by Google (Google Analytics for Firebase and Firebase Crashlytics) only after you agree in the privacy choice shown after your first cleared level; until then, and if you choose limited ads only, no usage statistics or crash reports are sent. The separate daily-spin time check is described in section 1. The game also keeps simple counters on your device to run the game (for example, which levels you finished). These statistics do not include your name, e-mail address or any account, and you can withdraw your choice at any time in Settings → Privacy & ads.
These services run inside the app and have their own privacy policies. Please read them.
| Service | Role | Privacy policy | |---|---|---| | Yodo1 MAS (mediation SDK) | Loads and manages ads from several ad networks, shows consent messages | https://policy.yodo1.com/website/en/privacy.html | | Google AdMob and Google User Messaging Platform | Ad network and consent (EEA, UK, Switzerland) | https://policies.google.com/privacy | | Ad networks that Yodo1 MAS can use: AppLovin, BidMachine, Bigo Ads, Meta Audience Network, Fyber / DT Exchange, InMobi, ironSource (Unity), Mintegral, Moloco, Pangle, TopOn (AnyThink), Unity Ads, Vungle (Liftoff) | Serve and measure ads. Which of them actually serve ads at a given time depends on the mediation settings. | AppLovin https://www.applovin.com/privacy/ · Meta https://www.facebook.com/privacy/policy/ · InMobi https://www.inmobi.com/privacy-policy · ironSource and Unity Ads https://unity.com/legal/privacy-policy · Mintegral https://www.mintegral.com/en/privacy/ · Moloco https://www.moloco.com/privacy-policy · Pangle https://www.pangleglobal.com/privacy · Vungle / Liftoff https://liftoff.io/privacy-policy/ · BidMachine https://www.bidmachine.com/privacy-policy · Fyber / DT Exchange https://www.digitalturbine.com/legal/privacy-policy · TopOn https://www.toponad.net/en/privacy-policy · Bigo Ads: TODO(owner): URL (no official page found) | | AppHarbr and ThinkingData (bundled with Yodo1 MAS on iOS) | Ad quality scanning; mediation analytics | AppHarbr https://appharbr.com/privacy-policy/ · ThinkingData https://thinkingdata.io/privacy-policy/ | | RevenueCat | In-app purchases, restoring purchases, entitlement checks | https://www.revenuecat.com/privacy | | Apple App Store / Google Play | Payments, purchase receipts, the native rating prompt | https://www.apple.com/legal/privacy/ · https://policies.google.com/privacy | | Google Analytics for Firebase and Firebase Crashlytics | Anonymous usage statistics and crash reports (only after you agree; data is processed in the EU region) | https://policies.google.com/privacy and https://firebase.google.com/support/privacy | | Google HTTPS connectivity endpoint | HTTPS date verification for daily spins; this network request does not depend on advertising or analytics consent | https://policies.google.com/privacy | | Unity (game engine) | Runs the game | https://unity.com/legal/privacy-policy |
TODO(owner): list the ad networks that are actually enabled in the Yodo1 dashboard and remove the ones that are not, then verify every link before publishing.
We share information only with the service providers above, so they can provide advertising, purchases and platform features. We require these providers to protect data at the same or an equivalent level as this policy and the law require, and each provider is responsible for its own processing as described in its policy. We may also disclose information if the law requires it.
Doubloom is a general-audience game and is not directed to children under 13 (or under 16 where local law sets that age). We do not knowingly collect personal information from children. If you believe a child has given us information, contact us and we will help remove it.
| | iOS | Android | |---|---|---| | Advertising identifier | IDFA, available only if you allow tracking | Google Advertising ID (the app declares the AD_ID permission; you can reset or delete it) | | Tracking prompt | Apple "Allow tracking" prompt where required | Not applicable; use the Ads settings of the device | | Rating prompt | Apple system rating sheet (the system decides whether it appears) | Google Play in-app review sheet (the system decides whether it appears) | | Purchases | Apple App Store | Google Play Billing | | Notifications | Local reminders after you allow notifications | Local reminders; Android 13 and newer asks for permission first |
Network traffic of the third-party services uses the protections described in their own policies. No method of electronic storage is completely secure, so we cannot guarantee absolute security.
We may update this policy when the game or the services in it change. The date at the top shows the latest version.